Paper Gods

Dog Gone
Saving Private Lycos

The newly formed group are offered their very first run. An animal rights activist offers to pay the group to break into a disposal facility to rescue a former test animal before the dog is killed.

The facility operates in the Pullyup using the still active volcano of Mount Rainier to dispose of most of the waste. The Johnson assures the team it has minimum security (who wants to steal trash?), bu that it has to be done before the dog is disposed of at the end of the week.

“ThunderBird627” does research and discovers that the disposal company does only have a small staff listed, and that it does general disposal of physical items for a variety of other businesses. It’s a far flung child company of Knights Errant, but not listed anywhere high enough to have extra territorial status.

The plan was formed that MeeMaw and Juggs would enter the location posing as inspectors, while Thunderbird627 and BAG would provide Overwatch.

Things went mostly smoothly, until while taking the crate out a side door Juggs and MeeMaw cross paths with a guard patrol route. The two attempt to convince the guard to let them pass, then to give up, giving BAG time to sneak up behind the guard and shoot him stick and shock rounds.

Thunderbird627 and BAG notice that the dog has some sort of electronic signal coming off of him, and assuming it’s a tracking beacon focus a targeted jammer at it while heading to the rendezvous point. Attempts to contact Mr. Johnson on the number provided fail, but the team continues to the spot.

Upon closer inspection Thunderbird627 discovers that the signal coming off the dog is similar to the kind a decker would have. In the digital world the dog’s physical body is overlain with a large gorilla that demands to be let out of the car or he’ll break things. All manner of electronic items the car passes starts being brute forced attracting attention of the Grid Overwatch Division.

Once at the meetup point the group is given the message of ‘let the dog go". Once free the dog takes off running and BAG begins to chase him. The teams comm links starting lighting up and the message "I’m the Johnson! Stop Chasing me!!" begins spamming them.

The dog explains he is called Lycos and that he contacted the team to rescue him before he was destroyed. That while he has no actual money he does have data concerning the process of creating him, including the cyberware that makes him more intelligent.

The team agrees to sell the data in exchange for their services. Rio makes contact with some mysterious Brit who buys the data for his corporation. Juggs then offers Lycos a home with she and Meemaw, which Lycos accepts.

Food Fight
Shit in my pants.

Four strangers are extended an invitation to a diner in Auburn with the promise of work and the possibility of a team.

Upon arriving the group is lead back to a meeting room by the staff, who seem completely un-phased by motley crews obviously rough style and displayed weapons. A plaque on the wall proudly proclaims the meeting room to be reserved by The Ladies Auxiliary.

The four meet their new Fixer, Rio, and are offered breakfast before being introduced to one another. Han, a older and wiser smuggler and face that now goes by the name MeMaw. The orc physical adept, Juggernaut, that is fine with the shortened moniker “Juggs” has a large and menacing ax slung across her back. A human called Bag, an ex orc gang look-out, is their rigger and observation man. The last of the four is a young British man fitting all the stereotypes of Shadowrunner right down to his lined coat, that will be the teams Decker, he goes by Thunderbird. Rio sends the team to meet with a Talismonger who is having problems with the local mob protection racket.

After meeting with the Talismonger the teams learns that his daughter has been taken ransom util he pays his back “insurance” fees. His business has been bad lately and he’s not able to pay the full amount, but will pay the Runners what he has if they can save his daughter. He tells the team that Vic Fratelli is the local enforcer and that if they follow him they should be able to learn the location of his daughter.

The team follow Fratelli to a local McHughs fast food restaurant. Thuderbird is able to hack into and disable the metal detectors at the front doors. Bag settles into his car and releases spy drones. Memaw, Juggs and Thunderbird go into the restaurant carrying only concealed pistols.

Trying to blend in the three order some food and dig in while discretely observing Vic sitting at a corner table. The McHughs only has four other patrons; an orc college student, a father and young daughter enjoying the night out, and a middle aged man that looks like he’s had too much coffee already.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.